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Tricks of the Mac Game Programming Gurus
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TricksOfTheMacGameProgrammingGurus.iso
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More Source
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C⁄C++
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FlightSim
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README
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1994-04-25
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620b
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19 lines
This is the source code for a program to
demonstrate how to do 3D perspective drawing and
clipping. It's written as a sort of crude flight
simulator - you "fly" through a rather simple world.
It also shows how to do simple animation.
All math is fixed-point to make the speed tolerable
on feebler Macs. With an FPU the speed would be roughly
the same using floating point.
The package contains the source code, a ThinkC
vers.5.0.3 project, and an executable version compiled
for any Mac.
It'll run much faster with color turned off (rather
too fast on a Quadra).
Comments etc. to
Chris Moll
CMMoll@lbl.gov